
OpenAL: Cross Platform 3D Audio
OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. The library models a collection of audio sources moving in a 3D space …
OpenAL: Cross Platform 3D Audio
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OpenAL: Cross Platform 3D Audio
Documentation Get started adding OpenAL to your application today with this documentation in a pdf. OpenAL 1.1 specification (PDF) OpenAL Programmers Guide (PDF)
The main OpenAL site hosts the specification, the open source implementations, and sample code. The Creative developer site has a section dedicated to OpenAL with SDKs showing how to use OpenAL …
OpenAL: Cross Platform 3D Audio
The following platforms currently have a working OpenAL implementation. Other platforms may be in development (or perhaps just need to be brought up to date -- BeOS would fall into that category), so …
[openal] OpenAL Soft 1.23.0 released!
Feb 3, 2023 · OpenAL Soft 1.23.0 has been released: https://openal-soft.org/ This release brings fixes for CoreAudio capture, resuming OpenSL playback, PipeWire playback stream property detection, …
OpenAL: Cross Platform 3D Audio
OpenAL Soft's code has been improved to support mono, stereo, 4-channel, 5.1, 6.1, 7.1, and HRTF output. OpenAL Soft does not support the Vorbis and MP3 extensions however, these are …
OpenAL: Cross Platform 3D Audio
Explore games using OpenAL, a cross-platform 3D audio library for immersive sound experiences on various platforms.
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A typical program that uses OpenAL begins with calls to open a sound device which is used to process output and play it on attached hardware (speakers or headphones).